In this tutorial we will show you how to create an awesome top down zombie shooter game in visual studio and using c# programming language. This tutorial is for the advanced users because we will be using classes and objects to manipulate them. Game itself is simple you are the shooter who has limited ammo and zombies will spawn in random places and will come after the player. There is a ammo drop, ammos will drop in various different spots in the game and player needs to collect them.
Typing Of The Dead is a bizarre little game, the likes of which has never been attempted before to my knowledge. [The game] takes the entire content and framework of the arcade-style shooter House Of The Dead 2, but replaces the light-gun with a keyboard as the main method of interaction. Players still progress through the game in a first-person perspective while countless hordes of zombies, monsters and various other enemies attack, but the twist here is that each creature has letters, words or phrases floating in front of them. Players eliminate the unsavory elements by typing the appropriate combination of characters in a speedy and (hopefully) error-free manner.
The difference here is that it while it was embarrassingly bad in House Of The Dead, it works to create a comical B-movie atmosphere that makes people crack up while delivering the big sleep to hordes of evil leg-draggers in Typing Of The Dead. A brilliant way the game subtly increases the appeal to people looking for a good dose of fun, the game has an excellent difficulty-adjustment system in place which makes sure players don't get overly frustrated. While going through a stage, the game will throw out long words and phrases with the first few zombies. If the player can type out the words quickly and with few errors, the zombies' floating marquees get longer and progressively more difficult the further a player goes without taking damage. 2b1af7f3a8